﻿namespace UserInterface
{
	partial class BaseGameThingEditor
	{
		/// <summary> 
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.IContainer components = null;

		/// <summary> 
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
		protected override void Dispose(bool disposing)
		{
			if (disposing && (components != null))
			{
				components.Dispose();
			}
			base.Dispose(disposing);
		}

		#region Component Designer generated code

		/// <summary> 
		/// Required method for Designer support - do not modify 
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.components = new System.ComponentModel.Container();
			System.Windows.Forms.Label templateIDLabel;
			System.Windows.Forms.Label label1;
			this.gameThingBaseClassBindingSource = new System.Windows.Forms.BindingSource(this.components);
			this.panel1 = new System.Windows.Forms.Panel();
			this.associatedIDControl1 = new UserInterface.AssociatedIDControl();
			this.panel2 = new System.Windows.Forms.Panel();
			this.propertyCollectionEditor1 = new UserInterface.PropertyCollectionEditor();
			this.panel3 = new System.Windows.Forms.Panel();
			this.stateEditor1 = new UserInterface.StateEditor();
			this.nameInfoEditor1 = new UserInterface.NameInfoEditor();
			this.associatedIDControl2 = new UserInterface.AssociatedIDControl();
			templateIDLabel = new System.Windows.Forms.Label();
			label1 = new System.Windows.Forms.Label();
			((System.ComponentModel.ISupportInitialize)(this.gameThingBaseClassBindingSource)).BeginInit();
			this.panel1.SuspendLayout();
			this.panel2.SuspendLayout();
			this.panel3.SuspendLayout();
			this.SuspendLayout();
			// 
			// templateIDLabel
			// 
			templateIDLabel.AutoSize = true;
			templateIDLabel.Location = new System.Drawing.Point(149, 3);
			templateIDLabel.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
			templateIDLabel.Name = "templateIDLabel";
			templateIDLabel.Size = new System.Drawing.Size(65, 12);
			templateIDLabel.TabIndex = 3;
			templateIDLabel.Text = "Template ID:";
			// 
			// gameThingBaseClassBindingSource
			// 
			this.gameThingBaseClassBindingSource.DataSource = typeof(BrainTechLLC.GameThingBaseClass);
			// 
			// panel1
			// 
			this.panel1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
			this.panel1.Controls.Add(this.associatedIDControl2);
			this.panel1.Controls.Add(label1);
			this.panel1.Controls.Add(this.associatedIDControl1);
			this.panel1.Controls.Add(templateIDLabel);
			this.panel1.Dock = System.Windows.Forms.DockStyle.Top;
			this.panel1.Location = new System.Drawing.Point(0, 0);
			this.panel1.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
			this.panel1.Name = "panel1";
			this.panel1.Size = new System.Drawing.Size(508, 23);
			this.panel1.TabIndex = 8;
			// 
			// associatedIDControl1
			// 
			this.associatedIDControl1.DataBindings.Add(new System.Windows.Forms.Binding("Item", this.gameThingBaseClassBindingSource, "AssociatedID", true));
			this.associatedIDControl1.Font = new System.Drawing.Font("Consolas", 6F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.associatedIDControl1.Item = ((long)(0));
			this.associatedIDControl1.Location = new System.Drawing.Point(24, 0);
			this.associatedIDControl1.Margin = new System.Windows.Forms.Padding(0);
			this.associatedIDControl1.Name = "associatedIDControl1";
			this.associatedIDControl1.Size = new System.Drawing.Size(123, 21);
			this.associatedIDControl1.TabIndex = 5;
			// 
			// panel2
			// 
			this.panel2.Controls.Add(this.propertyCollectionEditor1);
			this.panel2.Dock = System.Windows.Forms.DockStyle.Right;
			this.panel2.Location = new System.Drawing.Point(508, 0);
			this.panel2.Name = "panel2";
			this.panel2.Size = new System.Drawing.Size(200, 519);
			this.panel2.TabIndex = 9;
			// 
			// propertyCollectionEditor1
			// 
			this.propertyCollectionEditor1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
			this.propertyCollectionEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
			this.propertyCollectionEditor1.Font = new System.Drawing.Font("Consolas", 6F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.propertyCollectionEditor1.Location = new System.Drawing.Point(0, 0);
			this.propertyCollectionEditor1.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
			this.propertyCollectionEditor1.Name = "propertyCollectionEditor1";
			this.propertyCollectionEditor1.PropList = null;
			this.propertyCollectionEditor1.Size = new System.Drawing.Size(200, 519);
			this.propertyCollectionEditor1.TabIndex = 6;
			// 
			// panel3
			// 
			this.panel3.Controls.Add(this.stateEditor1);
			this.panel3.Controls.Add(this.nameInfoEditor1);
			this.panel3.Controls.Add(this.panel1);
			this.panel3.Dock = System.Windows.Forms.DockStyle.Fill;
			this.panel3.Location = new System.Drawing.Point(0, 0);
			this.panel3.Name = "panel3";
			this.panel3.Size = new System.Drawing.Size(508, 519);
			this.panel3.TabIndex = 10;
			// 
			// stateEditor1
			// 
			this.stateEditor1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
			this.stateEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
			this.stateEditor1.Font = new System.Drawing.Font("Consolas", 6F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.stateEditor1.Location = new System.Drawing.Point(0, 71);
			this.stateEditor1.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
			this.stateEditor1.Name = "stateEditor1";
			this.stateEditor1.Size = new System.Drawing.Size(508, 448);
			this.stateEditor1.TabIndex = 7;
			// 
			// nameInfoEditor1
			// 
			this.nameInfoEditor1.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
			this.nameInfoEditor1.Dock = System.Windows.Forms.DockStyle.Top;
			this.nameInfoEditor1.Font = new System.Drawing.Font("Consolas", 6F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.nameInfoEditor1.Item = null;
			this.nameInfoEditor1.Location = new System.Drawing.Point(0, 23);
			this.nameInfoEditor1.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
			this.nameInfoEditor1.Name = "nameInfoEditor1";
			this.nameInfoEditor1.Size = new System.Drawing.Size(508, 48);
			this.nameInfoEditor1.TabIndex = 5;
			// 
			// label1
			// 
			label1.AutoSize = true;
			label1.Location = new System.Drawing.Point(2, 3);
			label1.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
			label1.Name = "label1";
			label1.Size = new System.Drawing.Size(20, 12);
			label1.TabIndex = 6;
			label1.Text = "ID:";
			// 
			// associatedIDControl2
			// 
			this.associatedIDControl2.DataBindings.Add(new System.Windows.Forms.Binding("Item", this.gameThingBaseClassBindingSource, "TemplateID", true));
			this.associatedIDControl2.Font = new System.Drawing.Font("Consolas", 6F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.associatedIDControl2.Item = ((long)(0));
			this.associatedIDControl2.Location = new System.Drawing.Point(216, 0);
			this.associatedIDControl2.Margin = new System.Windows.Forms.Padding(0);
			this.associatedIDControl2.Name = "associatedIDControl2";
			this.associatedIDControl2.Size = new System.Drawing.Size(114, 22);
			this.associatedIDControl2.TabIndex = 7;
			// 
			// BaseGameThingEditor
			// 
			this.AutoScaleDimensions = new System.Drawing.SizeF(5F, 12F);
			this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
			this.Controls.Add(this.panel3);
			this.Controls.Add(this.panel2);
			this.Font = new System.Drawing.Font("Consolas", 6F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
			this.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
			this.Name = "BaseGameThingEditor";
			this.Size = new System.Drawing.Size(708, 519);
			((System.ComponentModel.ISupportInitialize)(this.gameThingBaseClassBindingSource)).EndInit();
			this.panel1.ResumeLayout(false);
			this.panel1.PerformLayout();
			this.panel2.ResumeLayout(false);
			this.panel3.ResumeLayout(false);
			this.ResumeLayout(false);

		}

		#endregion

		private NameInfoEditor nameInfoEditor1;
		private PropertyCollectionEditor propertyCollectionEditor1;
		private StateEditor stateEditor1;
		public System.Windows.Forms.BindingSource gameThingBaseClassBindingSource;
		private System.Windows.Forms.Panel panel1;
		private System.Windows.Forms.Panel panel2;
		private System.Windows.Forms.Panel panel3;
		private AssociatedIDControl associatedIDControl1;
		private AssociatedIDControl associatedIDControl2;
	}
}
